Posted on Apr 22, 2020
Meet the real life Green Beret that 'Call of Duty: Modern Warfare' turned into a playable...
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These excerpts illustrate the ‘attention to detail’ incorporated into the game!
“””To create the character, Lam was flown out to Infinity Ward's studio in Los Angeles, where they conducted a series of motion captures — rigging his body with cameras — as he executed certain moves, like Ronin's in-game finisher:
The snap of a weapon when a soldier pulls it up, you can tell it's because of his repetition and practice, and you also have a little bit of flare to it, so there's a mixture of both worlds," Grigsby said.”””
SSG Shavonde Chase
“””To create the character, Lam was flown out to Infinity Ward's studio in Los Angeles, where they conducted a series of motion captures — rigging his body with cameras — as he executed certain moves, like Ronin's in-game finisher:
The snap of a weapon when a soldier pulls it up, you can tell it's because of his repetition and practice, and you also have a little bit of flare to it, so there's a mixture of both worlds," Grigsby said.”””
SSG Shavonde Chase
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