https://www.npr.org/2023/11/01/ [login to see] /warioware-move-it
"It's 1 PM on a Saturday, and I've never watched my TV more closely.
Just about every five seconds, I'll be commanded to wave my arms to blend in with a kelp forest. Or I'll have to pump them like train wheels. Or I'll have to place them on my thighs and lift them to avoid oncoming rocks. There's always something new — and it's always absurd.
That's the joy of WarioWare: Move It!, out this Friday on the Nintendo Switch. After the last WarioWare game, Get It Together!, experimented with wildly imbalanced control schemes tied to different playable characters, Move It! returns to a more familiar format. You're back on even footing, playing simple microgames like those that made the first Game Boy Advance and GameCube titles so memorable. It doesn't rise to the level of the latter, but it's a marked improvement on the series' last dalliance with motion gameplay, Smooth Moves".