Posted on Mar 26, 2014
Are video games becoming a combat training tool for todays and futures youth ages 10-18?
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Responses: 6
I think we can both agree that there is a bit more to combat than pushing buttons while stuffing oneself with Cheetos and Mountain Dew.
There may be some benefit to strategic games which require some thought and planning, but I do not see much value in them as they are now... Currently designed for entertainment only.
There may be some benefit to strategic games which require some thought and planning, but I do not see much value in them as they are now... Currently designed for entertainment only.
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SSG (Join to see)
Do military and first-person shooter platforms affect the upcoming decision to join the Armed Forces when they come of age?
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SFC (Join to see)
SSG Gorman, that is an excellent question. I suppose anyone who is fascinated with weapons, shooting, and/or otherwise destroying stuff while gaming could be tempted to look at the military as an option.
SGT (P) Pefley, forgive me I am a child of the 80's.
SGT (P) Pefley, forgive me I am a child of the 80's.
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I believe it is training for the mind of those youth. To feel at ease shooting at rendered humans for a team or a cause without regret has (not could) transference abilities. Dungeons and Dragons was played out in realtime as with other games but young minds (and some old ones too) tend to forget the lines between reality and fantasy.
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